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Act 6 - Time's-A-Ticking

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The penultimate Act of seven Acts In Puppeteer. It takes place in the Land of Time.

Act 6 - Curtain 1

Kutaro had dismantled Robo dog and reclaimed his chafe of moonstones. But the Moon Bear King would not stand idly by. As are tale rockets towards the climax, the tyrant is already hatching a plan...a plan called Act 6.

Summary:

Puppeteer Walkthrough - Gameplay Part 16 (Time's a-Ticking - Act 6 Curtain 1 - Rabbit Boss) HD 1080p PS3 No Commentary21:54

Puppeteer Walkthrough - Gameplay Part 16 (Time's a-Ticking - Act 6 Curtain 1 - Rabbit Boss) HD 1080p PS3 No Commentary

Act 6 - Curtain 2

Our hero's rabbit-chase led him deep into the chrono-illogiacal Land of Time. Meanwhile, the moon bear king was on to the witch, who's own dark intentions still hung on the air.

Summary:

Puppeteer Walkthrough - Gameplay Part 17 (Time's a-Ticking - Act 6 Curtain 2 - G22:43

Puppeteer Walkthrough - Gameplay Part 17 (Time's a-Ticking - Act 6 Curtain 2 - G. Rooter Boss) HD 1080p PS3 No Commentary

Act 6 - Curtain 3

The Land of Time's clock tower had struck midnight, plunging all of Earth’s children into an endless nightmare---and worse yet, the Moon Bear King had sent Dragon to harvest their souls. Act six is getting messy indeed.

Summary:

Puppeteer Walkthrough - Gameplay Part 18 (Time's a-Ticking - Act 6 Curtain 3 - G18:42

Puppeteer Walkthrough - Gameplay Part 18 (Time's a-Ticking - Act 6 Curtain 3 - G. Dragon Boss) HD 1080p PS3 No Commentary

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